home *** CD-ROM | disk | FTP | other *** search
- Path: bloom-beacon.mit.edu!senator-bedfellow.mit.edu!faqserv
- From: "Norman G. Sippel" <ngsippel@miavx2.ham.muohio.edu>
- Newsgroups: comp.sys.ibm.pc.games.misc,rec.games.pinball,comp.answers,rec.answers,news.answers
- Subject: FAQ: Epic's Android Pinball (Shareware Version)
- Followup-To: comp.sys.ibm.pc.games,rec.games.pinball
- Date: 16 Apr 1994 13:08:33 GMT
- Organization: none
- Lines: 393
- Approved: news-answers-request@mit.edu
- Expires: 28 May 1994 13:05:48 GMT
- Message-ID: <games/android-faq_766501548@rtfm.mit.edu>
- NNTP-Posting-Host: bloom-picayune.mit.edu
- X-Last-Updated: 1994/04/16
- Originator: faqserv@bloom-picayune.MIT.EDU
- Xref: bloom-beacon.mit.edu comp.sys.ibm.pc.games.misc:17309 rec.games.pinball:16610 comp.answers:4936 rec.answers:4931 news.answers:18152
-
- Archive-Name: games/android-faq
- Version: Fri Apr 15 09:45:44 EDT 1994
- Written-By: Norman G. Sippel
-
- ******************************************************************************
- Epic Pinball's Shareware Android Pinball
- Frequently Asked Questions
-
- Written By
- Norman G. Sippel
- ******************************************************************************
- Version 1.10
- ******************************************************************************
-
- Introduction
- ------------
- With the growth in popularity of the shareware game, Android, and its many
- requests for cheat keys, I decided to put this Frequently Asked Questions
- document (FAQ) together. Please e-mail ngsippel@miavx2.ham.muohio.edu with
- any comments, questions, or additions.
-
- As of Friday April 10, the FAQ Server at news-answers-request@mit.edu will be
- posting this document in the middle of every month.
-
- This version is dedicated to my parents. Happy Anniversary!
-
- Trademark and Copyright Notices
- -------------------------------
- All Android trademarks and copyrights mentioned in this FAQ are property of
- Epic Megagames and James Schmalz. This purpose of this FAQ is to inform
- people, and it is kept in my spare time for no profit.
-
- Distribution and Site File Access
- ---------------------------------
- This document, if kept on a file transfer protocol (FTP) site, must be kept in
- a public access section and be available for free; otherwise, the site may not
- carry this document. If a site accepts these terms, it may freely distribute
- this document as long as it remains in tact with proper disclaimers and
- credits.
-
- This document, or any derivative works thereof, may not be sold or
- redistributed for profit in any way without express written permission
- (through paper [snail] mail) of the editor, Norman G. Sippel. This includes,
- but is not limited to, translations into foreign languages, mass archival as
- on a CD_ROM, inclusion in commercially published compilations (books), and
- uploading this document to non-USENET services.
-
- This document represents the collective effort of many USENET pinball fans.
- We appreciate your honoring of this policy.
-
-
- *******************
- * Table Of Contents *
- *******************
-
-
- I. What is Android Pinball?
- II. Where can I get a copy of Android?
- III. What are Android's keyboard controls?
- IV. What are its missions and goals?
- V. How do I hit ... ? (Strategy Section)
- VI. What are its secrets?
- VII. Credits
-
- ** NOTE **
- This edition, I am adding a strategy section. Please send in, if you wish,
- your best strategies. (They will be added along with your name next to it.)
-
- The biggest FAQ is "how do I hit the physical systems consistently?" I have
- yet to come up with a solid solution, so one would be very much appreciated by
- all! (I tried in this edition!:)
-
-
- I. What is Android Pinball?
-
- "Android" is one of Epic Megagames' new pinball tables. This FAQ covers the
- shareware version of Android which is available all over the Internet (and
- other networks). Remember: Android is shareware; if you like it, please pay
- for it. Thank you.
-
- Epic Megagames' [Hyped-Up] Description (from vendor.doc):
-
- Epic Pinball brings true arcade-style Pinball to life on your PC! The
- 256-color scrolling VGA graphics, digital music and sound, and ultra-
- realistic style will take your breath away! This true commercial-quality
- product was created by the authors of Silverball, the new record-setting
- retail pinball game.
-
- The shareware version of Epic Pinball showcases the ANDROID pinball table.
- True to the 1990's pinball style, you must make an increasingly-challenging
- series of shots to bring the Android to life! The dazzling graphics, real
- pinball sounds, and authentic look and feel will keep you hooked on
- Epic Pinball - a great game for the whole family.
-
- EPIC PINBALL Features:
-
- * Ultra smooth-scrolling 256-color VGA graphics. The animation runs
- at an astounding 60 frames per second!
- * A lavishly-illustrated, robust pinball table.
- * Realistic pinball action, sound, music, and thrills!
- * Features a special multiple-ball mode! Play up to five balls
- on the table simultaneously.
- * Accurately reflects a 1990's-style Pinball table.
- * Real digital pinball sound effects.
- * A unique digital musical score.
-
- EPIC PINBALL Gadgets:
-
- Drop Targets Ball-return gates Spinners
- Multi-Level Playfields Kickbacks Tunnels
- Messenger Balls Multiple-ball mode Skill shots
- Jackpots Rollovers Much, much more!
-
- Requirements:
- * A 386 or faster IBM-compatible computer with VGA graphics
- * A Hard Disk
- * 640K of memory
-
- Also supports:
- * Sound Blaster, SB Pro, Gravis Ultrasound, and compatible music cards.
-
-
- II. Where can I get a copy of Android?
-
- One can download it from any major FTP site. Archie can find FTP sites with
- it using the filename search of "0pinball.zip." Here are a few places to look
- (from a recent archie search):
-
- Host athene.uni-paderborn.de
-
- Location: /pcsoft2/msdos2/games/Epic
- FILE -rw-r--r-- 707185 Nov 1 14:49 0pinball.zip
-
- Host gandalf.umcs.maine.edu
-
- Location: /pub/msdos/games
- FILE -rw------- 707185 Dec 8 04:34 0pinball.zip
-
-
- III. What are Android's keyboard controls?
-
- Key Function
- -------------------------------------------------------
- Space Bar Shoot the ball, Tilt the pinball machine
- Left Arrow Flip up the left flipper
- Left Shift Flip up the left flipper
- Right Arrow Shoot the ball, Flip up right flipper
- Right Shift Flip up the right flipper
- Up Arrow Scroll pinball machine viewing area up
- Down Arrow Scroll pinball machine viewing area down
- Z Tilt the machine right
- / Tilt the machine left
- ESCape Quit (Y/N)?
-
- See "What are its secrets?" for cheat keys! :)
-
-
- IV. What are its missions and goals?
-
- Here are the three goals of the game:
-
- [1] Hit the physical systems hole once to start activating the systems.
- Every time you hit all three targets, aim for the hole again to
- activate an arm, a leg, or other body part. Once you finish the torso,
- there are no more systems to activate. Collect Tests every time you
- activate an android part.
-
- Physical Stages: (Note: All "M"s after numbers stand for million)
- Hit all three targets (marked 1, 2, 3) and physical stage hole to activate
- Left Arm
- Right Arm (Multiball & Jackpot)
- Left Leg
- Right Leg (Multiball & Jackpot)
- Head
- Torso (Multiball with 3 balls and Double Jackpot; Testing max is 247M)
-
- [2] Move the ball through the rightmost ramp to activate the computer link.
- Every time you complete the targets, hit through the regular left ramp
- to get memory (5M, 10M, 15M, etc). Once you complete all 3 targets,
- you can get BOTH goals [1] and [2], and then it resets.
-
- Memory Stages:
- Basic Input/Output (I/O)
- 5M - Start computer link-up and aim for all ramps
-
- Artificial Intelligence (AI)
- 10M - Aim for all ramps and targets
- 15M (Virus) - Hit rightmost ramp
-
- Artificial Intelligence 2 (AI2)
- 20M - Shoot all red triangle paths
-
- Database
- 35M - Sink the pinball into all the sink-holes
- 15M (Virus) - Hit rightmost ramp
-
- Activate
- Hit all three targets on the board (the 1, 2, and 3 switches)
-
- [3] Collect points and jackpots.
-
- Collecting Points:
-
- There are many "points only" targets on the board such as the "Power Up" hole.
- Every time this hole is hit, one letter lights up at the bottom of the board
- (such as "P" or "W"); once all ten letters are lit, a jackpot of 10 million is
- awarded. Another score-booster is aiming for the ramp that leads to the
- bumpers, and the red arrow for the middle lights begins glowing. When this
- ramp is traveled, the ramp pot increases by thirty thousand and the current
- pot is awarded. Another target is the IQ--IQ will never reach a maximum. My
- personal high for IQ was 1100.
-
- Multiball Stages and Jackpots:
-
- After completing the arms, multiball (with two pinballs) will appear. Aim for
- the second left-most lane (not the test lane or the return-to-the-bottom ramp)
- which will give the jackpot plus highlight the middle ramp's bonus. After
- completing the legs, a similar multiball will occur. Once the torso is
- activated, the final multiball will drop its three pinballs in the middle of
- the board. Aim for the test lane for double jackpot.
-
- Other Notes of Interest:
-
- A. The middle ramp's bonus value starts at 100,000 and increases every time by
- 30,000 when the ramp is lit. (See "How do I hit ... ?" section for more
- information on the middle ramp.)
-
- B. Fast PCs have silver flippers, and slow PCs have yellow flippers. This can
- be switched in the OPTIONS menu.
-
- C. Angles make the ball lighter or heavier. Low angles for lightweight
- pinballs or high angles for heavyweight pinballs.
-
- From Mike Brandt (mobrandt@mailbox.syr.edu):
- Actually, the angle refers to the slope of the virtual pinball
- table relative to horizontal. The physics is different from that
- of lighter/heavier balls. For example, on a given slope, balls
- with different weights will accelerate at the same rate. But
- changing the slope changes the acceleration.
-
-
- V. How do I hit ... ? (Strategy Section)
-
- ... the Physical Systems Hole?
-
- The best method I've found is to let the ball go through the left ramp and
- come down to the left flipper. When it lands on the very edge of the
- flipper's tip, flip up, and it should go in about 50% of the time.
-
- ... the Power Hole?
-
- Similar to the physical systems except that it should be in the middle of the
- left flipper. After it leaves the hole, let it touch (for about a second) the
- flipper, and flip the ball up again.
-
- ... the Test Hole or Drop Targets?
-
- Flip the pinball up through the middle ramp and let it land on your right
- flipper. When it gets close to the tip, flip up, and it should head in the
- direction of the hole/targets.
-
- ... the Bumpers (more often after it is shot up)?
-
- When the pinball is heading back down to the center of the board after
- bouncing around the bumpers, hit the Space Bar to shake the pinball machine.
- This will cause the ball to bounce around more and rack up IQ points.
-
- ... the Middle Ramp's light on?
-
- Flip the pinball to the middle lane; this will activate the middle ramp's
- bonus. After the initial 100 grand, the bonus increases by 30,000.
-
-
- VI. What are its secrets?
-
- To get an extra ball before playing, press F1 at the OPTIONS screen at the
- number of balls choice. (See the extra pages in the help.)
-
- These are not officially from Epic Megagames, but these debug codes in the
- shareware version will help you have some fun with the game. All codes need
- to have escape (ESC) to be pressed first for the prompt; the responses to this
- prompt activates the cheats. (The escape is included for quick reference.)
-
- Codes Purpose Debug Purpose (theoretical)
- ------------------------------------------------------------------------------
- The best cheats of the game:
-
- ESC-B-N * An extra ball is dropped during play. Test multiball.
-
- ESC-J + Using the cursor keys, the ball is Test whole game and goals.
- under player control.
-
- Interesting debug codes:
-
- ESC-F9 A border appears. ? ? ? ?
- (Does not work for all monitors.)
-
- ESC-F10 A screen capture to file SCREEN.PCX. Advertising Purposes
-
- ESC-F1 A parameter request prompt. ? ? ? ?
- (Unknown parameters)
-
- Footnotes from Mike Brandt (mobrandt@mailbox.syr.edu):
- * This works on all tables in the registered version, except
- for Engima which crashes (albeit in a very colorful way)
- + This does not work on the registered version, including Android.
-
- I have tested out all other keys, so there are no more ESC-(button) debug
- codes. However, the ESC-F1 looks to be promising research material.
-
- Other means of free balls:
-
- DISCLAIMER: I do not recommend changing any of the files on pinball except
- when the Set-Up Program changes it. Use at your own risk!!
-
- From Steve Hastings (steveha@microsoft.com):
- A good cheat you didn't mention: make a backup copy of the options
- file. Then change the number of balls. Then run "comp" or some similar
- utility on the backed-up options file versus the current options file;
- you will get a message that one byte is different, and the offset of
- the byte. Now use Norton Utilities or any other binary editor to patch
- that one byte to a value of zero. Presto: an unlimited number of
- balls. The ball counter will max-out at 9 and stay there, and you can
- play forever. I think I had a 5-digit IQ once when I was trying to get
- past "Torso" to the next level. I'll be bummed if there isn't one.
-
- From Mike Brandt (mobrandt@mailbox.syr.edu):
- Here is a QBASIC program which accomplishes the "edit the options
- file" cheat. Just run QBASIC (which comes with DOS versions 5 and
- up), type in the following program, and choose RUN from the menu.
-
- OPEN "C:\PINBALL\CONFIG.PIN" FOR BINARY AS #1
- A$ = CHR$(0)
- PUT #1, 12, A$
- CLOSE #1
-
- Substitute the path that you have Epic Pinball in, if it isn't
- C:\PINBALL, in the first line. You can also change the zero in
- the second line to a number from 1 to 9 to set the number of
- balls per game (the Zero makes it infinite.)
-
- Balls Executable Program:
- There is a program out on the ftp sites called "balls.c" and/or "balls.exe".
- It will give you unlimited balls, and it is rumored to be written by Epic
- Megagames. The first two methods are dangerous because I'm not sure if they
- are copyright violations. I would like to include the balls.exe file in
- uuencoded format, but I would like to find out from the powers that be. Who's
- right about changing the files? Who's wrong? I am waiting for Epic
- Megagames' response to my e-mails. My friend Darren has some comments on it:
-
- From Darren 'The Hammer' Carlson (carlson@calvin.assiniboinec.mb.ca):
- I think the FAQ is quite good. I wasn't aware of the debug codes that were
- available in the game.
-
- I can't see why you wouldn't be able to distribute the compiled code for
- Balls.exe with the FAQ. Epic has the file in its Hints & Cheats Library on
- Compuserve in their Forum. I don't remember there being a note about not
- being able to distribute it but I may be wrong. I'll post a message in the
- Forum and see what the powers that be say about it.
-
- Here is yet another viewpoint about the file changing:
-
- From Mike Brandt (mobrandt@mailbox.syr.edu):
- I noticed that you mentioned this in your FAQ; I find it quite
- surprising. After all, I bought the program from Epic, and I
- feel that I have the right to modify any of its files if I so
- desire; I have no intention of giving any of the files (modified
- or not) to anybody else. I will check Epic's licensing agreement.
- I do believe that you're not allowed to modify the shareware
- version *and then pass it on*, but modifying for your own use?
-
- Anyway, even if it is a copyright violation to modify the file,
- it should be ok to describe how it's done. (For example, growing
- pot is illegal, but I've seen _The Marijuana Grower's Guide_ in
- bookstores!) Just add a disclaimer. (I did add a disclaimer -- Ed.)
-
-
- VII. Credits
-
- These people (whether they know it or not) have given information for this
- FAQ. Their work is most appreciated. (If you don't like the name given for
- your entry, e-mail me the name you would like to use.)
-
- Mike Brandt..........................................mobrandt@mailbox.syr.edu
- Darren 'The Hammer' Carlson.................carlson@calvin.assiniboinec.mb.ca
- Chris Guilmartin.........................................chrisg@world.std.com
- Steve Hastings..........................................steveha@microsoft.com
- Ming-Jer Lee...........................................saint@mail.ncku.edu.tw
- Tony Nugent............................................T.Nugent@sct.gu.edu.au
- White Flame.............................................holz4061@nova.gmi.edu
- Zargon....................................................yu8954@nova.gmi.edu
-
-